User:Jerome Maillot
The account of this former contributor was not re-activated after the server upgrade of March 2022.
Jérôme Maillot started his first job in 1991 at TDI, a French computer graphics subsidiary of Thomson, as a software developer. He then led the animation, then the modeling and texturing teams on the animation product suite called Explore.
In 1995, he started to contribute to the development of Maya software, the most popular 3D modeling, animation, effects and rendering solution for film special effects and games. Now part of Autodesk, he is responsible of the rendering technology in Maya.
Jérôme owns a PhD in computer graphics, contributed to 5 publications for the Siggraph and Eurographics conferences, and is the inventor of several issued patents.
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Welcome, new editor! We're very glad you've joined us. Here are pointers for a quick start. Also, when you get a chance, please read The Editor Role. You can look at Getting Started and our help system for other introductory pages. It is also important, for project-wide matters, to join the Citizendium-L (broadcast) mailing list. Announcements are also available via Twitter. You can test out editing in the sandbox if you'd like. If you need help to get going, the forum is one option. That's also where we discuss policy and proposals. You can ask any administrator for help, too. Just put a note on their "talk" page. Again, welcome and thank you! We appreciate your willingness to share your expertise, and we hope to see your edits on Recent changes soon. --Larry Sanger 17:07, 12 December 2006 (CST)